//==============================================================================
// Heavy Cavalry_anim.txt
//==============================================================================

import Norse_Cavalry_Shield_anim.txt

//==============================================================================
define NorseSword
{
   SetSelector
   {
      set hotspot
      {
         version
         {
         Visual Attachments A Axe Wood
         }
      }
  }
}

//==============================================================================
define Head
{

   SetSelector
   {      
      set hotspot
      {
         version
         {
            Visual Infantry G Hoplite Head Standard
ReplaceTexture Infantry G Hoplite Head Standard/Cavalry N mountedaxeman Head standard
         }
      }
   }
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================

anim Bored
{
   SetSelector
   {
		SetSelector
		{
			Set Hotspot
			{
				version
				{
					Visual Cavalry N Jarl_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
ReplaceTexture cavalry n jarl standard/cavalry n vogur map
ReplaceTexture cavalry n jarl horse standard/Cavalry N Raiding Cavalry Horse Iron
ReplaceTexture special n jarl cape/cavalry n heavy cavalry cape map
					connect RightHand norseSword hotspot
					Connect TopOfHead Head hotspot
					connect LeftForearm NorseCavalryShield hotspot
				}
				version
				{
					Visual Cavalry N Jarl_BoredB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
ReplaceTexture cavalry n jarl standard/cavalry n vogur map
ReplaceTexture cavalry n jarl horse standard/Cavalry N Raiding Cavalry Horse Iron
ReplaceTexture special n jarl cape/cavalry n heavy cavalry cape map
					connect RightHand norseSword hotspot
					Connect TopOfHead Head hotspot
					connect LeftForearm NorseCavalryShield hotspot
				}
			}
		}
   }
}

//==============================================================================

anim Walk
{
   SetSelector
   {
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry N Jarl_WalkB
ReplaceTexture cavalry n jarl standard/cavalry n vogur map
ReplaceTexture cavalry n jarl horse standard/Cavalry N Raiding Cavalry Horse Iron
ReplaceTexture special n jarl cape/cavalry n heavy cavalry cape map
					connect RightHand norseSword hotspot
					connect LeftForearm NorseCavalryShield hotspot
					Connect TopOfHead Head hotspot
					tag FootstepLeft 0.60 true   
					tag FootstepRight 0.05 true   
					tag FootstepLeft 0.95 true   
					tag FootstepRight 0.50 true 
				}
			}
		}
   }
}

//==============================================================================

anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Cavalry N Jarl_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.60 false HeavyFall checkVisible 
//-- end auto generated section
ReplaceTexture cavalry n jarl standard/cavalry n vogur map
ReplaceTexture cavalry n jarl horse standard/Cavalry N Raiding Cavalry Horse Iron
ReplaceTexture special n jarl cape/cavalry n heavy cavalry cape map
				connect RightHand norseSword hotspot
				connect LeftForearm NorseCavalryShield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
   }
}

//==============================================================================

anim Idle
{
   SetSelector
   {
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry N Jarl_IdleA
ReplaceTexture cavalry n jarl standard/cavalry n vogur map
ReplaceTexture cavalry n jarl horse standard/Cavalry N Raiding Cavalry Horse Iron
ReplaceTexture special n jarl cape/cavalry n heavy cavalry cape map
					connect RightHand norseSword hotspot
					connect LeftForearm NorseCavalryShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
   }
}

//==============================================================================

anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Cavalry N Jarl_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.50 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
ReplaceTexture cavalry n jarl standard/cavalry n vogur map
ReplaceTexture cavalry n jarl horse standard/Cavalry N Raiding Cavalry Horse Iron
ReplaceTexture special n jarl cape/cavalry n heavy cavalry cape map
				connect RightHand norseSword hotspot
				connect LeftForearm NorseCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry N Jarl_attackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.50 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
ReplaceTexture cavalry n jarl standard/cavalry n vogur map
ReplaceTexture cavalry n jarl horse standard/Cavalry N Raiding Cavalry Horse Iron
ReplaceTexture special n jarl cape/cavalry n heavy cavalry cape map
				connect RightHand norseSword hotspot
				connect LeftForearm NorseCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry N Jarl_attackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.48 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
ReplaceTexture cavalry n jarl standard/cavalry n vogur map
ReplaceTexture cavalry n jarl horse standard/Cavalry N Raiding Cavalry Horse Iron
ReplaceTexture special n jarl cape/cavalry n heavy cavalry cape map
				connect RightHand norseSword hotspot
				connect LeftForearm NorseCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================

anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Cavalry N Jarl_FlailA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
ReplaceTexture cavalry n jarl standard/cavalry n vogur map
ReplaceTexture cavalry n jarl horse standard/Cavalry N Raiding Cavalry Horse Iron
ReplaceTexture special n jarl cape/cavalry n heavy cavalry cape map
				connect RightHand norseSword hotspot
				connect LeftForearm NorseCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}